new RenderContainer()
This component is attached to entities that will appear in the game world. It creates a PIXI Container to contain all other display objects on the entity and keeps the container updates with the entity's location and other dynamic properties.
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Fires:
Listens to Events:
Methods
addToParentContainer(container)
Add this entity's container to a rendering container.
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Parameters:
Name | Type | Description |
---|---|---|
container |
Container
|
Container to add this to. |
removeFromParentContainer()
Remove this entity's container from the containing rendering container.
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