VOPlayer

platypus. VOPlayer

new VOPlayer(game, assetCache)

This class is used to create platypus.game.voPlayer and manages playback by only playing one at a time, playing a list, and even handling captions at the same time.

This class borrows heavily from SpringRoll v1 to match the original capabilities exposed for Platypus v1.

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Parameters:
Name Type Description
game Game

The game instance for which to play audio.

assetCache assetManager

The Platypus assetManager used to load and unload VO clips.

Extends

Members

destroyed :Boolean

This read-only property shows whether this Messenger is destroyed.

Properties:
Name Type Description
destroyed
Inherited From:
Default Value:
  • false
Source:
Type:
  • Boolean

Methods

destroy()

Cleans up this VOPlayer.

Overrides:
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getElapsed() → {int}

Calculates the amount of time elapsed in the current playlist of audio/silence.

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Returns:
Type:
int

The elapsed time in milliseconds.

getMessageIds() → {Array}

This method returns all the messages that this entity is concerned about.

Inherited From:
Source:
Returns:
Type:
Array

An array of strings listing all the messages for which this Messenger has handlers.

off(name, callback)

Remove the event listener

Inherited From:
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Parameters:
Name Type Description
name String

The type of event; if no name is specifed remove all listeners.

callback function

The listener function.

on(name, callback)

Add an event listener. The parameters for the listener functions depend on the event.

Inherited From:
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Parameters:
Name Type Description
name String

The type of event.

callback function

The callback function when event is triggered.

pause()

Pauses the current VO, caption, or silence timer if the VOPlayer is playing.

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play(idOrList, callbackopt, cancelledCallbackopt)

Plays a single audio alias, interrupting any current playback. Alternatively, plays a list of audio files, timers, and/or functions. Audio in the list will be preloaded to minimize pauses for loading.

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Parameters:
Name Type Attributes Description
idOrList String | Array

The alias of the audio file to play or the array of items to play/call in order.

callback function <optional>

The function to call when playback is complete.

cancelledCallback function | Boolean <optional>

The function to call when playback is interrupted with a stop() or play() call. If this value is a boolean true then callback will be used instead.

resume()

Resumes the current VO, caption, or silence timer if the VOPlayer was paused.

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Listens to Events:

setCaptionMute(muted)

Whether to mute captions.

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Parameters:
Name Type Description
muted Boolean

setVolume(volume)

Sets the volume of VO playback.

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Parameters:
Name Type Description
volume Number

stop()

Stops playback of any audio/timer.

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toString()

Returns a string describing the Messenger as "[Messenger object]".

Inherited From:
Source:
Returns:

String

trigger(event, value, debug) → {number}

This method is used by both internal components and external entities to trigger messages. When triggered, Messenger checks through bound handlers to run as appropriate. This handles multiple event structures: "", [], and {}

Inherited From:
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Parameters:
Name Type Description
event String | Array | Object

This is the message(s) to process. This can be a string, an object containing an "event" property (and optionally a "message" property, overriding the value below), or an array of the same.

value *

This is a message object or other value to pass along to event handler.

debug boolean

This flags whether to output message contents and subscriber information to the console during game development. A "value" object parameter (above) will also set this flag if value.debug is set to true.

Returns:
Type:
number

The number of handlers for the triggered message.

triggerEvent(event, valueopt) → {number}

This method is used by both internal components and external entities to trigger messages on this entity. When triggered, entity checks through bound handlers to run as appropriate. This method is identical to Spring Roll's EventDispatcher.trigger, but uses alternative Array methods to alleviate excessive GC.

Inherited From:
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Parameters:
Name Type Attributes Description
event String

This is the message to process.

value * <optional>

This is a message object or other value to pass along to event handler.

Name Type Attributes Description
debug boolean <optional>

This flags whether to output message contents and subscriber information to the console during game development.

Returns:
Type:
number

The number of handlers for the triggered message.

unloadSound(sound)

Unloads an audio track this VOPlayer has played.

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Parameters:
Name Type Description
sound string

Sound to unload.

Events

end

Fired when a new VO, caption, or silence timer completes

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Parameters:
Name Type Description
currentVO String

The alias of the VO or caption that has begun, or null if it is a silence timer.

start

Fired when a new VO, caption, or silence timer begins

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Parameters:
Name Type Description
currentVO String

The alias of the VO or caption that has begun, or null if it is a silence timer.