new CollisionTiles()
This component causes the tile-map to collide with other entities. It must be part of a collision group and will cause "hit-by-tile" messages to fire on colliding entities.
- Source:
Listens to Events:
- platypus.Entity#event:transform
- platypus.Entity#event:translate
Methods
getAABB() → {platypus.AABB}
Returns the axis-aligned bounding box of the entire map.
- Source:
Returns:
- Type:
-
platypus.AABB
aabb The returned object provides the top, left, width, and height of the collision map.
getCollisionMatrix(originX, originY, width, height) → {Array}
Gets a subset of the collision tile grid as a 2D array.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
originX |
number
|
Grid coordinate for the left side of the bounding box. |
originY |
number
|
Grid coordinate for the top of the bounding box. |
width |
number
|
Cell width of the bounding box. |
height |
number
|
Cell height of the bounding box. |
Returns:
- Type:
-
Array
getTileShapes(aabb, prevAABB, collisionTypeopt) → {Array}
Returns all the collision tiles within the provided axis-aligned bounding box as an array of shapes.
- Source:
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
aabb |
platypus.AABB
|
The axis-aligned bounding box for which tiles should be returned. |
|
prevAABB |
platypus.AABB
|
The axis-aligned bounding box for a previous location to test for jump-through tiles. |
|
collisionType |
String
|
<optional> |
The type of collision to check for. If not specified, "tiles" is used. (Since 0.8.3) |
isTile(x, y) → {boolean}
Confirms whether a particular map grid coordinate contains a tile.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
x |
number
|
Integer specifying the column of tiles in the collision map to check. |
y |
number
|
Integer specifying the row of tiles in the collision map to check. |
Returns:
- Type:
-
boolean
Returns true
if the coordinate contains a collision tile, false
if it does not.
setCollisionMatrix(sourceArray, originX, originY, width, height)
Sets a subset of the collision tile grid.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
sourceArray |
Array
|
A 2D array describing the collision tiles to insert into the collision tile grid. |
originX |
number
|
Grid coordinate for the left side of the bounding box. |
originY |
number
|
Grid coordinate for the top of the bounding box. |
width |
number
|
Cell width of the bounding box. |
height |
number
|
Cell height of the bounding box. |
transform(transformopt)
Performs a transform of a subset of the collision tile grid.
- Source:
Parameters:
Name | Type | Attributes | Description | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
transform |
Object
|
<optional> |
A list of key/value pairs describing the transform.
|
translate(translateopt)
Performs a translation of a subset of the collision tile grid.
- Source:
Parameters:
Name | Type | Attributes | Description | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
translate |
Object
|
<optional> |
A list of key/value pairs describing the translation.
|