new AIPacer()
This component acts as a simple AI that will reverse the movement direction of an object when it collides with something.
- Source:
Fires:
- platypus.Entity#event:stop
- platypus.Entity#event:go-left
- platypus.Entity#event:go-right
- platypus.Entity#event:go-down
- platypus.Entity#event:go-up