platypus.components. LevelBuilder

new LevelBuilder()

This component works in tandem with TiledLoader by taking several Tiled maps and combining them before TiledLoader processes them. Tiled maps must use the same tilesets for this to function correctly.

Note: Set "manuallyLoad" to true in the TiledLoader component JSON definition so that it will wait for this component's "load-level" call.

Listens to Events: